Author Topic: Dry fire drill  (Read 583 times)

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Offline chenjeffus

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Dry fire drill
« on: January 18, 2018, 10:46:58 PM »
HI all:
Just start to take interesting in USPSA/IDPA.   Just wondering if there are any suggesting what is the effective dry fire drill that we can do at home.   I searched on youtube, but there are some much of them, not sure which one should I follow.
thank you very much guys.


Offline pewpew4life

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Re: Dry fire drill
« Reply #1 on: January 18, 2018, 11:18:02 PM »
El Presedente is a nice well rounded drill. Gives you turning, drawing, transition, and reload. Other than that, really drill your draw and trigger control.

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Online Scarlett Pistol

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Re: Dry fire drill
« Reply #2 on: January 19, 2018, 02:11:38 AM »
I'd suggest a system rather than just a drill. Steve Anderson has some excellent books. Ben Stoeger has some greet books too. I connect more with how Steve explains and teaches, but to each their own. They have many different drills meant to improve individual fundamental skills and then put them all together.
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Offline baldrage

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Re: Dry fire drill
« Reply #3 on: January 19, 2018, 09:19:47 AM »
Disclaimer – I’m just an intermediate-level IDPA shooter and make no claim to any great expertise or skill, but here’s some free advice, FWIW.

I haven’t read the Anderson book, but I do have one of Stoeger’s dry-fire books.  It is good and very thorough, but you’ll need a fair amount of room and various props (barricades, scale targets, etc) to do the program. 

Some simple dry-fire drills to get you started while you are tracking down copies of those books and associated paraphernalia:

- Wall-fire (coin or empty casing on top of your slide, point gun at blank wall, try to pull the trigger as quickly as you can without coin/casing falling off)

- Dot Torture (not a speed drill, but gets you some practice with draws, reloads, and smooth trigger pull, also does not take much room; you can download target here:

- FAST (good practice for draws and reloads; does not require a lot of room;

- Strong-hand only/weak-hand only on a target of your choice (you can just use the larger portion of the FAST target; also good to do this as a wall-fire drill, with coin/casing on top of the slide)

- If you have room, shooting on the move (advancing and retreating) can also be worked in dry-fire.   Not something you can do at indoor ranges, but something you will see in virtually every IDPA match, so worth the time to practice in dry-fire, even if you only have enough room for three or four steps.

- As stated above, if you have the room, setting up three targets and shooting a Bill Drill is good practice.  Shoot it with two hands, then strong hand-only, then weak-hand only, and you’ve just practiced the first stage of the IDPA classifier.

You can download some scaled-down IPSC-type targets here: 

This 5” circle target is also a useful generic target for dry-fire and live-fire:

The good thing about dry-fire is that you don’t need a real $100 shot timer – any of the various free shot-timer apps for your phone or tablet will work fine. 

Key with all dry fire drills is to be honest with yourself and really concentrate on a good, strong grip, and focus on your front sight.  Without recoil, it is very easy to get sloppy and deceive yourself.
« Last Edit: January 19, 2018, 09:22:41 AM by baldrage »

Offline Mick-S

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Re: Dry fire drill
« Reply #4 on: January 19, 2018, 05:04:17 PM »
this has help me a lot.

I mostly us it with the Quick Draw App. (an extra $5)

Offline miller_man

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Re: Dry fire drill
« Reply #5 on: January 31, 2018, 07:46:28 AM »
Another vote for Steve Anderson's stuff. I think you can save a TON of time and get his book - "get to work".

Offline IronicTwitch

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Re: Dry fire drill
« Reply #6 on: January 31, 2018, 10:22:04 AM »
Bottom line: get a shot timer and write down your times with a goal to improve

Dry fire will make your live fire more consistent and repeatable.

I'm guessing most all of us have the skills to get a M or GM card, just lack the consistency to do it.

For example, El Pres (99-11):
Turn and draw = 1.5 sec
6 shots = 1.5 sec (.25 splits)
Reload = 1.5 sec
6 shots = 1.5 sec (.25 splits)

All Alphas = 60 points / 6 seconds = 10.0 Hit Factor (97.45% score = GM!)

It's really that easy...  ::) :o O0